Engaging Students with Gimkit: Gamifying Classroom Learning

We've all used Kahoot, right? But have you used Gimkit yet? If not, this post will change your teaching world... Gimkit, a digital quiz game (similar to Kahoot, yet soooo different), offers a dynamic approach to introducing, reviewing, or assessing various subjects. It brings an element of fun and engagement to even the most challenging topics. Gamification blends game elements into non-game contexts, making learning tasks more enjoyable. It adds elements of competition, challenge, and reward. Gimkit embodies gamification with features like: - Competition: Students compete to answer questions correctly and earn points. - Challenge: Questions can be tough, but students can earn power-ups to help them answer correctly. - Reward: Students earn virtual currency for right answers, which they can use to buy power-ups or compete in other games. Source: re:ed tech Gimkit can be used for: - Introducing New Concepts: Use it to introduce topics in a captivating way, like teaching cell ...